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Tag Archives: debugging
Fixing “Stuck” Downloads in the Comixology Windows App
The Comixology Windows app is an unfortunate disaster. What started off as a nice offline reader for the Comixology library has suffered from lack of any new features (like simple organization of owned content), and worse, serious regressions in functionality. … Continue reading
Better Workaround for AppFabric Cache’s Tracing Hatred
As a follow up from my last post, here’s a simple extension method to forcibly restore the default trace listener every time you invoke an AppFabric Caching Administration Management cmdlet. It’s not the prettiest code, but it’s functional: This file … Continue reading
AppFabric DataCacheServerLogManager Hates Your Trace.WriteLines
I like to fill my test code with TONS of logging. I log damn near everything because I hate it when the team has to waste time answering, “Can you get me a repro?” when we can just peruse the … Continue reading
FusLogVw and ILDasm to the Rescue
I spent a bunch of time helping out one of my devs yesterday with a problem that arose from an absolutely trivial change. Isn’t that how all debugging sessions start? “It was a simple change, I don’t understand why these … Continue reading
Posted in testing, Work
Tagged debugging, netduino toubleshooting, test, testing, vs2012, work
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Born to Test?
There are those random times where you find a bug and think, “Damn, I was born to test!” The other day I found a bug where this was the case – quite literally… At Mimeo.com, we have a set of … Continue reading
Visual Studio 2012: Can’t Debug Tests When Code Coverage is Enabled
We ran into a nasty problem yesterday at work where we couldn’t reliably debug into code when debugging a test in Visual Studio 2012. Breakpoints weren’t getting hit, lines were jumping around as if the code was optimized, all around … Continue reading